Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path.

Critical Writing
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2014
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Chapter in the book Analyzing Digital Fiction. The chapter looks at literary-fictional video games, and how they could be examined using The Path by Tale of Tales from 2009. The chapter also looks into the Ryan`s idea of ludo-narrativism while analysing The Path.

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Caroline Tranberg