Electronic Literature Organization 2015: The End(s) of Electronic Literature

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"The End(s) of Electronic Literature" Conference took place August 5-7, 2015, and was hosted by the BEL, the Bergen Electronic Literature Research Group at the University of Bergen. Pre-conference workshops took place on August 4th. The call for papers and works resulted in more than 300 submissions and selections have been made for the conference, performances, and exhibitions. (Source: http://conference.eliterature.org/2015)

Critical writing presented:

Title Author Tags
The Endgame for Electronic Literature? Diogo Marques
"Jailbreaking the Global Mnemotechnical System: Electropoetics as Resistance" Davin Heckman poetics, subversion, control, mnemotechnics, posthuman, inhuman, individuation
"Learn to taste the tea on both sides": AR, Digital Ekphrasis, and a Future for Electronic Literature Robert Fletcher augmented reality, electronic literature, digital ekphrasis, mediation, printed texts, multimodality, ekphratic poetry, epistolary novel, intermediation, performativity, locative poetry, born digital
A Language Apparatus Simon Biggs interaction, machine interpretation, recombinant poetics, virtual reality, performativity
A Stitch in Twine: Platform Studies and Porting Patchwork Girl James Brown Jr. Patchwork Girl, platform studies, twine, Storyspace, hypertext fiction, media-specific analysis
A Workbench for Analyzing Electronic Literature Mark C. Marino electronic literature, collaboration, scholarship, tools, digital humanities
Abandoned and Recycled Electronic Literature: Jean-Pierre Balpe’s La Disparition du Général Proust Jonathan Baillehache text generation, internet, French, poetry, Balpe, recycling, aesthetics of ruins, unoriginalty, hoarding, failure, electronic literature
Archiving Electronic Literature Beyond its End: Archiving Nordic Works at an Academic Library, a Presentation of a Collaboration in Progress within the University of Bergen Patricia Tomaszek, Aud Gjersdal archiving, preservation, digital obsolescence, database, acrchive, born digital, ELINOR, ELMCIP Knowledge Base
Archiving Roundtable Leonardo L. Flores, Marjorie C. Luesebrink, Stephanie Strickland, Rui Torres archiving, electronic literature, Electronic Literature Collection, hypermedia, hypertext, digital narrative, digital poetry, preservation, collection, curation, obolescence
Aurature and the End(s) of Electronic Literature John Cayley Auarlity, Aurature, electronic literature, digital literature, programmable media, writing in programmable media, grammatology, programmatology, sound art
Beneath the Surface: System Representation and Reader Reception in Electronic Literature Alex Mitchell, Tiffany Neo reader response, system representation, user interface, empirical study, procedural hypertext
Between Paper and Touchscreen: Building the Bridge with Children's Book Kamil Kamysz, Marcin Wichrowski interactivity, digital storytelling, ergonomy for children, fine motor skills development, usability tests, user study, e-books, readers, touchscreens, interface, display
Beyond the Screens: Transmediality in E-literature Domingo Sánchez-Mesa, Rui Torres, Nieves Rosendo Sánchez NAR_TRANS, ELO, I+D+i system, transmedial narratives, intermediality, transmediality, networking, locative narrative, distributed narrative, remediation, adaptation, e-poetry, immersive theatre
Boolean Poetics: The Search String as Post-Literary Technique Chris Rodley data, bigdata, remix, conceptualism, boolean, literary, postliterary, algorithm, rodley, burrell, buzzfeed, bots
Bringing Scandinavian E-Lit in from the Edges Melissa Lucas Scandinavian, e-lit, danish
Can We Define Electronic Literature Such as Authoring Tool Literature? Odile Farge authoring tool, electronic literature, rhetoric, figures, imaginary, digital tools, cultural software, remediation
CELL ROUNDTABLE - The Consortium for Electronic Literature Sandy Baldwin, Maria Angel, Leonardo L. Flores, Anna Gibbs, María Goicoechea, Robert Kalman, Eric Dean Rasmussen, Johannah Rodgers, Patricia Tomaszek, Rui Torres CELL, online database, electronic literature, index, search engine, archiving, databases, taxonomy
Conditions of Presence: The Topology of Network Narratives David M. Meurer network, narrative, participation, user generated content, digital fiction, media consumption, authorial agency
Curating and Creating Electronic Works in Arts Contexts Roderick Coover, Sandy Baldwin, Dene Grigar, Mia Zamora exhibition, curating, Public, art, theory, interdisciplinary, collaboration, Audience, alienation, Despair, contexts, conditions, public space, ideological issues, political issues
Data Visualization Poetics María Mencía data visualisation poetics, app, software, programming, open data, internet, translation, e-calligrams, elit, collaboration
Digital Artists' Books and Augmented Fictions: A New Field in Digital Literature? Lucile Haute, Alexandra Saemmer, Aurélie Herbet, Emeline Brulé, Nolwenn Trehondart hyperfiction, enhanced e-books, digital publishing, artist book, e-album, augmented
Digital Games: The New Frontier of Postmodern Detective Fiction Clara Fernández-Vara detective fiction, videogames, exegesis, postmodern literature, appropriation, genre, narrative, digital games, identity
Digital Letterisms Natalia Fedorova letterism, ASCII art, visual poetry, posdigital art, asemic writing
Digital Scherenschnitte / Video Compositing with Cut-ups and Collage Alison Aune, Joellyn Rock workshop, mixed media, visual arts, collage, paper-cutting, silhouettes, digital composition, exhibiting electronic literature
Digitising Ariadne’s Thread: Feminism, Excryption, and the Unfolding of Memory in Digital Spaces Maria Angel, Anna Gibbs digital memory, electronic literature, feminism, excryption, gender, digitization
Documenting Events and Works in the ELMCIP Electronic Literature Knowledge Base Scott Rettberg, Álvaro Seiça, Patricia Tomaszek workshop, ELMCIP, preservation, archiving, ELO conferences, documentation, practices, libraries, ephemera, ELMCIP Knowledge Base
E-literary Diaspora – The Story of a Young Scholar's Journey from Writing to Faces Mette-Marie Zacher Sørensen genre, Diaspora, new media art, close reading, Faces, Kim Yong Hun, composite portrait, fag face mask, composite face, facial weaponization suite project
Electronic Literature as a Means to Overcome the Supremacy of the Author Function Heiko Zimmermann author, author function, authorship, blog, fiction, Charles Cumming, electronic literature, ideology, literature, mashup, Michael Joyce, Michel Foucault, A Million Penguins reader, Renée Turner, She…, Slice, TeCEU chart, textual action space, Toby Litt, visualization, We Tell Stories
Electronic Literature as Action and Event: Participatory Culture and “The Literary” Rob Wittig, Stuart Moulthrop, Lane Hall performativity, social media, netprov, Social impacts, electronic literature, overpass light brigade, wisconsin milwaukee
End over End Espen Aarseth, Stuart Moulthrop approach to electronic literature, roots, origins, history of electronic literature, contemporary art, theory, interactive fiction, contemporary electronic literature, text generation, conceptualism, future, ontologies, discourse
Ephemeral Words, Ephemeral People: Suicide and Choice in Twine Games Anastasia Salter twine, text erasure, interactive fiction, suicide, choice, games, ephemera, hypertext, deletion
Fandom Vs. E-Lit: How Communities Organize Flourish Klink fandom, e-literature, community, fanfic, academic conferences, resources, born digital
Female Voices in Hispanic Digital Literature María Goicoechea, Laura Sánchez Gómez Female authors, Hispanic digital literature, Marla Jacarilla, Tina Escaja, Dora García, Teresa Martín Ezama, techno-cultural identity, gender discourse
Fill in the Blanks: Narrative, Digital Work and Intermediality Ariane Savoie intermediality, Figural, literature, cinema, narrative, hypermedia, Reality and Fiction, paper, DVD-ROM, fiction, non-fiction
From Mechanism to Subjectivity: The Posthumanist Performativity of Electronic Literature Jörgen Schäfer literary theory, performativity, ANT, actor-network theory, distributed agencies, translations, media technologies
From The Unknown to Piksel Zdrój: Collaboration in E-literature: Models, Newcomers, Predictions Mariusz Pisarski collaboration, creativity, digital tools, analytical model, history of e-literature, e-literature in Eastern Europe, hypertext fiction, digital adaptation, narratology, semiotics
Guardians of the Gutenberg Galaxy: a Cultural Analysis of Resistances to Digital Poetries David Devanny Cultural authority, resistance, British poetry, print publishing, page based poetry, distinction
History of Digital Poetry in France Philippe Bootz, Jonathan Baillehache French digital poetry, ELMCIP, history, documentation
Hypermediacy in Garmann's summer Kristin Ørjasæter children's literature, Picturebook applications, Remediation theory, Hypermediacy, narratology, literary modernism, focalisation, perspective, narration, cognitive competencies
If the Message Is the Medium, Then There Is No End: Understanding and Defining Materiality in Representational and Communicative Practices Across Media Johannah Rodgers media, materiality, textual dynamics, digital writing and reading practices, technologies of representation, communication practices, representational practices
Imagination, Eventhood, and the Literary Absolute Mario Aquilina, Ivan Callus, Gordon Calleja literary event, literary absolute, literariness, imagination, games
Interaction Between Art and Literature in Arab Digital Poetry and the Issue of Criticism Rachid Benharrousse Interaction between art and literature, Hypercritic, Archigenre, Archiarts, digital rhetoric
Intermediality and Electronic Literature John F. Barber, Caitlin Fisher, Samantha Gorman, Dene Grigar ELO 2015, ELO conferences, intermediality, electronic literature, academic diciplines, artistic practice, intermedial practice, literature, performance, sound, computation, viual art, physical computing, hybridity, syncretism, collaboration, multimediality, innovation, development
It Is the End of the World as We Know It and I Feel Fine Markku Eskelinen electronic literature, literary theory, literary practice, literary history
Jokes, Prompts and Models: Engaging Player Collaboration in Netprov Rob Wittig netprov, collaboration, game, transmedia, participatory, improv, electronic literature
Keleti Blokk Blokki Facebook Game as an Example of Non-fiction Literary Flash Kaja Puto, Martyna Nowicka games, former Eastern Bloc, Eastern Europe, visual antropology, theory of stereotypes, non-fiction literary flash
Kid E-lit elektronisk litterature for barn og ungdom Jill Walker Rettberg, Lucas Ramada Prieto childrens' literature, curating electronic literature, electronic literature, exhibiting electronic literature
Latin American Electronic Literature and Its Own Ends Claudia Kozak Latin America, Aesthetic/Political Search, Glocalisation, hegemonic global imaginaries, technological modernisation, interculturalism, utopia, materiality
Letter to an Unknown Soldier: A Participatory Writing Project Kate Pullinger participatory media, writing, digital writing, war memorials, collaborative writing, crowd-sourced writing projects, transmedia writing, public art, World War One
Literary Experiments with Automatic Translation: A Case Study of a Creative Experiment Involving King Ubu and Google Translate Aleksandra Małecka, Piotr Marecki machine translation, automatic translation, Google Translate, King Ubu, pataphisics
Literary Interaction in the Age of the Post-Digital Søren Bro Pold, Christian Ulrik Andersen, Jonas Fritsch post-digital aesthetics, literary interaction, interface criticism
Literary Spamming in Games: Cold Dust in Lord of the Rings Online and Endgame in Counter-Strike Sandy Baldwin games, gaming, spam, politics, intervention, online performance space, literary traditions, drama, theatre, defamiliarization
Live Performance, Voicescapes, and Remixing the Under Language: Sounds and Voices at the End(s) of Electronic Literature John F. Barber, Hazel Smith, Roger Dean sound-composition, digital-voice-manipulation, remixing, intermedia, under-language, new-media-writing, voicescape, live-performance, live-algorithms, live-coding
Live Writing Otso Huopaniemi workshop, creative writing, human-computer interaction, speech recognition, improvisation, dramatic writing, misrecognition, technological dysfunction, performative writing
Locative Audio Play Jon Hoem micro positioning, audio play, locative literature, environment, mediation, auditive text, fiction, dialogue, cell phones
Motions in Digital Young Adult Literature Ayoe Quist Henkel digital young adult literature, multimodality, intermediality, interaction, cross media reading, digital turn, young adult, aesthetics, reader perception, reader reception, lliterary artifact
Multimedia Authoring in Scalar Samantha Gorman workshop, digital scholarship, digital platforms, interactive publications, Scalar
Murmurs, Open Corpus of Online Written Poetry – The End of Isolated Poems José Aburto big data, online written poetry, hypertext, network, Poetic, algorithm, e-poetry, aesthetics, literary criticism, computation
Narrative Theory after Electronic Literature Daniel Punday digital poetry, narrative theory, Bakhtin, media ecology
Narrative, Affect and Materialist Aesthetics in Post-Digital Technotexts Eric Dean Rasmussen narrative, affect, materiality, materialist aesthetics, technotexts, digital fiction, affective hermeneutics, narrativity, post-print fiction
On Landscape as an Interface: Textuality, Walking Practices and Augmented Location in Notes for Walking Megan Heyward locative narrative, locative media, locative, site-specific, place-based storytelling, pilgrimage, walking practices, Shikoku, Poetic, augmented reality, AR, Notes for Walking, Sydney Festival
p2p: Polish-Portuguese E-Lit André Sier, Silvestre Pestana, Rui Torres, E. M. de Melo e Castro, Pedro Barbosa, Manuel Portela, Józef Żuk Piwkowski, Piotr Puldzian Płucienniczak Portuguese experimental literature, PO.EX, Portuguese e-lit, Polish e-lit, p2p, digital poetry, videopoetry, ZX Spectrum
Performance Art, Experimental Poetry and Electronic Literature in Portugal: An Intermedial Archive to an Intermedial Practice of Language Sandra Guerreiro Dias, Bruno Ministro performance art, experimental poetry, electronic literature, performative archive, dynamic notion of time
Polish Impact Aleksandra Małecka, Piotr Marecki, Katarzyna Giełżyńska, Monika Górska Olesińska, Mariusz Pisarski, Kaja Puto, Zenon Fajfer Polish e-lit, Polish experimental literature, brochure
Protest Bots Mark Sample twitter, bots, tactical media, protest, algorithmic culture
Publishing without a Publisher's Peritext: Electronic Literature, the Web, and Paratextual Integrity Patricia Tomaszek paratext, peritext, publishing, web architecture, paratextual web
Reading Apps: An Exploratory Research on Children’s E-lit Reading Profiles Lucas Ramada Prieto Children's E-lit, Literary Education, Digital Reading Habits, childrens' literature, children's electronic literature, affective relations, interpretation of texts
Reading, Seeing, and Sensing: The Internet of Things Makes Literature Elizabeth Losh augmented reality, hci, object-oriented ontology, exigence theory, multimodal works, multimedia, modernism, immediacy, hypermediation, remediation, incommunication
Remediating a Hyperfiction in ePub3: When Digital Literature Meets Publishing Models - The Case of Children’s Literature with The Tower of Jezik Nolwenn Trehondart, Émilie Barbier digital publishing, enhanced e-books, remediation, hyperfiction, digital reading, young readers, ePub, ideology, software and hardware industry
Renderings: An E-Lit Translation Project Nick Montfort translation, poetry generators, computational literature, constrained writing, porting, editing, collaboration
Research and Practice in Electronic Poetry in Ireland Anne Sofia Karhio, Jeneen Naji, Michael J. Maguire, James O’Sullivan digital poetics, poetic culture, electronic publishing, digital landscape, multicultural poetics
Revisiting the Spam Folder: Using 419-fiction for Interactive Storytelling. A Practical Introduction Linda Kronman, Andreas Zingerle interactive narratives, scammers, scambaiters, online fraud, creative storytelling, online privacy, visual representation, networks, persuation, social media, content generation, internet fiction
Rhematics and the Literariness of Electronic Literature Velimatti Karhulahti rhematics, cybernetics, hermeneutics, interpretation, literariness, narratology, e-reader
Running Out of Time: The Strategies of Ending in Digital Fictions Raine Koskimaa closure, digital fiction, ending, fictional time, interpretation, temporal constraint
Sonic Sculpture Taras Mashtalir workhop, ICT, sound sculptures, poetic media performance, public space, city, statues, munuments, sound, sound pollution, sound design, multi-channel, sound composition, aesthetics, urban environment
The Challenge of Visuality for Electronic Literature Donna Leishman aesthetics, identity, Contemporary Culture, literariness, ocular, gaze, context
The Digital Diasthima: Time-Lapse Reading as Critical and Creative Performance Álvaro Seiça digital poetry, digital diasthima, time-lapse reading, performance
The Electronic Literature, How, When, Where Lello Masucci, Roberta Iadevaia contemporary art, eliterature, epoetry
The Endgame or a Wake?: Tropes of Circularity in Literature Then and Now Diogo Marques digital literature, circularity, multisensory reading, haptic, human-machine-relation, Samuel Beckett, Jorge Luis Borges, James Joyce
The Ends of Publishing Todd Taylor, Andrew Morrison, Cheryl E. Ball speculative fictions, documentary filmmaking, academic publishing platforms, temporality, literature, hypermediation
The Generative Literature Project & 21st Century Literacies Mia Zamora generative literature, pedagogy, networked learning, 21st century literacies, community, collaboration, digital writing spaces, infrastructure, affordances
The Interactive Character as a Black Box Christine Wilks interactive storytelling, character, narrative, cybernetics, Possible Worlds, playable narrative
The Many Ends of Network Fictions: Gamebooks, Hypertexts, Visual Novels, Games and Beyond Jeremy Douglass electronic literature, hypertext, gamebooks, games, network analysis, graph databases, information visualization, digital humanities
The Myth of the End of a Myth Philippe Bootz definition of e-lit, programmed forms, field of e-lit, combinatory, Bourdieu
The Numberlys: An Interplay Between History, Urban Life and Technology in a Children’s Story App Ture Schwebs story app, children's literature, video game, narrative, intertextuality, ideology, interactive, multimediality
The Poets' Dream Database Rachael Katz database, dream, poetics, poets, collaborative, generative, networked, dialogue, idioms, narrative apparitions, interpretations
The Practice of Research: A Methodology for Practice-Based Exploration of Digital Writing Lyle Skains practice-based research, methodology, digital writing, creative process, experimentation, ethnomethodology, paratexts
The Road to Assland: The Demoscene and Electronic Literature Piotr Marecki demoscene, creative computing, demo, underground subculture, media archeology, platform studies
The S.I.C. Method and the Great Open Novel: An Unconventional Method for a Conventional End Renato Nicassio S.I.C., In territorio Nemico, collective writing, literary community, croudsourcing, contemporary Italian literature
This Is Not the Beginning or the End of Literature Sandra Bettencourt, Diogo Marques, Ana Marques da Silva electronic literature, print literature, materiality, post-digital, intermediation, haptics, interoception, motion, touchscreens cybrid environments automatic generation, text, language, code, time
To Teach Reading by Playing (with) the Literary Wor(l)d: On Kid E-literature and Literacy Agnieszka Przybyszewska kid e-literature, AR books, playable kid e-literature, liberacy, literary inteface
Touch and Decay: Tomasula's TOC on iOS Kathi Inman Berens obsolescence, media archeology, iOS, medium specific analysis, Steve Tomasula, new media novel, interactivity, haptics, touch, interface, aesthetics, ipad, TOC, digital medium, mobile technology fact sheet, electronic literature, operating system, non trivial effort, desktop toc, Steve Tomasula, read toc, complex writing surface, smithsonian cooper hewitt, pew research internet, research internet project, organic machine, human user interface guideline, tomasula new medium novel, hewitt national design museum, jessica pressman, N. Katherine Hayles
Toward Understanding Real-World Social Impacts of Avatars D. Fox Harrell, Dominic Kao, Chong-U Lim avatars, identity, stereotyping, demographics, affect, user interface, engagement, electronic literature authorship, replayability, emotional engagement
Translating E-poetry: Still Avant-Garde José Molina poetry, modernism, postmodernism, translation, Transcreation, e-poetry, avant-garde
Watching Textual Screens Then and Now: A Cinema/E-Lit Conversation Steven Wingate textual cinema, experimental cinema, textual screens, watching text, cinematc form
What Comes After Electronic Literature? Steven Wingate, Leonardo L. Flores, Maya Zalbidea Paniagua, Xiana Sotelo, Augustine Abila, Mark Sample, José Molina, Daria Petrova, Natalia Fedorova, Judd Morrissey, José Aburto, Andrew Klobucar, David Clark, Damon Loren Baker electronic literature, challenges, future, mainstreaming, commercialization, digital native, feminism, data, translation, avant-garde, mediapoetry, interfaces, interactive poetry, narratives, social media, CaveWriting, hypertext editing
Written. Not Found. Not Generated. Not Random. Jason Edward Lewis electronic literature, computational typography, digital poetry, performance poetry
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Jill Walker Rettberg
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