Electronic Literature Knowledge Base
Contribute to the Knowledge Base
The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
Browse
See all tags used in the Knowledge Base by frequency or alphabetically.
See the latest videos and multimedia content in Knowledge Base.
Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
BATTLESCAR: Punk Was Invented By Girls | 2021 | 07.03.2024 | VR, feminism | |
Vampire: The Masquerade - Justice | 2024 | 06.03.2024 | VR, first person shooter, RPG, vampire | |
Hubris | 2022 | 06.03.2024 | VR, first person shooter | |
Hitman 3 | 2022 | 06.03.2024 | VR, adventure game, first person shooter | |
The Walking Dead: Saints & Sinners | 2020 | 06.03.2024 | VR, adventure game, first person shooter |
- ‹ previous
- 43 of 799
- next ›
Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
---|---|---|---|---|---|
Make or Break? Concerning the Value of Redundancy as a Creative Strategy | Simon Biggs | Article or chapter in a book | The Preservation of Complex Objects, Volume 2: Software Art | 27.09.2016 | 2012 |
The Preservation of Complex Objects, Volume 2: Software Art | Book (collection) | 27.09.2016 | 2012 | ||
Collaborative Narrative | Scott Rettberg | Article or chapter in a book | The Johns Hopkins Guide to Digital Media | 27.09.2016 | 2014 |
Approche du rôle de la mémoire dans la conception et la réception de quelques oeuvres en littérature numérique | Philippe Bootz | 27.09.2016 | 2003 | ||
Reader/Readers | Philippe Bootz | Conference paper or presentation | p0es1s: Ästhetik digitaler Poesie/The Aesthetics of Digital Poetry | 27.09.2016 | 2001 |
- ‹ previous
- 602 of 1010
- next ›
Publishers and Journals
Name | Updated |
---|---|
Universidad de Extremadura | 13.02.2020 |
Textual Practice | 11.02.2020 |
State University of New York Press | 11.02.2020 |
McGraw-Hill | 10.02.2020 |
Wydawnictwo Naukowe | 10.02.2020 |
- ‹ previous
- 43 of 194
- next ›
Organizations
Name | Updated |
---|---|
Ekko | 24.08.2017 |
Lydgalleriet | 24.08.2017 |
Cognitive Futures in the Arts and Humani... | 26.07.2017 |
Faculdade de Belas-Artes | 26.07.2017 |
Università La Sapienza | 26.07.2017 |
- ‹ previous
- 43 of 145
- next ›
Events
Name | Event Date | City | Country | Updated |
---|---|---|---|---|
Documenting Born Digital Creative and Scholarly Works for Access and Preservation | 12.06.2017 | Victoria | Canada | 15.06.2018 |
Early Authors of Electronic Literature: The Eastgate School, Voyager Artists, and Independent Productions | 29.05.2008 | Vancouver | United States | 07.06.2018 |
The Future of Reading? An Exhibition of Digital Literature | 22.10.2014 | Sheffield | United Kingdom | 06.06.2018 |
Elit 4 Kids | 18.07.2018 | Porto | Portugal | 06.06.2018 |
Digital Games Research Association (DiGRA) 2015: Diversity of Play | 06.06.2018 |
- ‹ previous
- 43 of 136
- next ›
Databases and Archives
The site contain not any content of this type. Be the first to add new author content.
- ‹ previous
- 16 of 16