Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Shadowtime | Deniz Tortum | 2023 | 22.03.2024 | VR, climate crisis |
Aufwind | Florian Siebert | 2023 | 22.03.2024 | VR, Immersive cinema, cultural history |
Gargoyle Doyle | Ethan Shaftel | 2023 | 20.03.2024 | VR, augmented reality |
Finalmente Eu (Finally Me) | Marcio Sal | 2023 | 20.03.2024 | VR, immersive, dance |
Perennials | Zoe Roellin | 2023 | 20.03.2024 | VR |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Reading Digital Fiction: From Hypertext to Timeline | Roberto Simanowski | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
Figures of Gestural Manipulation in Digital Fictions | Serge Bouchardon | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
The rhetoric of interactive art works | Serge Bouchardon | Conference paper or presentation | 24.09.2021 | 2008 | |
Ästhetik und Technik. Literaturprojekte der Semiosphäre | Matthias Franke | Article on the author's website | 24.09.2021 | ||
Hyperfiction as a Medium for Drifting Times: A Close Reading of the German Hyperfiction Zeit für die Bombe | Alexandra Saemmer | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2020) | Daniel Jung, Hannah Ackermans, Nick Montfort | Syllabus | 26.02.2020 |
Electronic Literature (DIG 220, Fall 2017) | Mark Sample | Syllabus | 08.12.2019 |
Electronic Literature (DTC 338, Special Topics) | Will Luers | Syllabus | 27.09.2019 |
Digital Humanities in Practice (DIKULT 207, UiB, Fall 2019) | Scott Rettberg, Hannah Ackermans, Patricia Tomaszek | Syllabus | 07.08.2019 |
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012) | Davin Heckman, Patricia Tomaszek | Syllabus | 04.10.2018 |
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Publishers and Journals
Name | Updated |
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Polyarc | 08.03.2024 |
Vertical Robot | 08.03.2024 |
Cloudred | 08.03.2024 |
ARVORE Immersive Experiences | 07.03.2024 |
Wired Productions | 07.03.2024 |
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Organizations
Name | Updated |
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University of Cadiz | 28.04.2023 |
Oi Futuro | 09.02.2023 |
Winchester School of Art | 20.08.2022 |
University of Waterloo | 29.06.2022 |
University of Toronto | 11.06.2022 |
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Events
Name | Event Date | City | Country | Updated |
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End(s) of Electronic Literature Festival Exhibition | 04.08.2015 | Bergen | Norway | 05.03.2024 |
Translating E-Literature | 12.06.2012 | Paris | France | 05.03.2024 |
ELMCIP Events 2010-12: Electronic Literature as a Model of Creativity and Innovation in Practice | 14.03.2012 | 05.03.2024 | ||
Nacht van de Poëzie | Utrecht | Netherlands | 05.03.2024 | |
Boston Cyberarts Festival | Boston | United States | 05.03.2024 |
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Databases and Archives
Name | Organization Responsible | Project Type | Updated |
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Atlas da Literatura Digital Brasileira | Universidade Federal de São Carlos, Brasil | Database | 30.11.2021 |
Lab-yrinthe | Database | 17.11.2021 | |
WorldCat | Archive | 03.10.2021 | |
The NEXT | Electronic Literature Organization | Archive | 03.06.2021 |
netart latino database | Database | 30.05.2021 |
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