Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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On Lionel Kearns | Jim Andrews | 2004 | 08.03.2024 | audio, documentary, memoir, emulation, archiving, Shockwave, kinetic, animation, visual poetry, sound poetry |
Lair of the Marrow Monkey | Erik Loyer | 1998 | 08.03.2024 | Shockwave, animation, cognition, consciousness, fiction, kinetic, interior monologue, jazz, letters, memory, mind, music, narrative, poem, poetry, posthuman, spoken word, science fiction |
Four Poems | William Poundstone | 2000 | 08.03.2024 | kinetic, Shockwave, scheduled, audio |
Errand Upon Which We Came | Stephanie Strickland, M. D. Coverley | 2000 | 08.03.2024 | animation, collaboration, interactive, kinetic, Shockwave, textual instrument, visual poetry |
Birdfall | Mez Breeze | 2000 | 08.03.2024 | static, kinetic, scheduled, HTML, audio, Flash, Shockwave |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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L'art de game design: caracteréristiques de l'expression vidéoludique | Sébastien Genevo | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
Introduction à la première partie: Le jeu, comme espace de résistance | Alexandra Saemmer | Article or chapter in a book | E-Formes 2: Au risque du jeu | 27.09.2016 | 2011 |
E-Formes 2: Au risque du jeu | Book (collection) | 27.09.2016 | 2011 | ||
Responsive Environments | Myron Krueger | Article or chapter in a book, Conference paper or presentation | The New Media Reader | 27.09.2016 | 1977 |
Walk This Way: Mobile Narrative as Composed Experience | Rita Raley | Article or chapter in a book | Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres | 27.09.2016 | 2010 |
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Publishers and Journals
Name | Updated |
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Ediciones Trea | 08.05.2020 |
Fórcola | 07.05.2020 |
Páginas de Espuma | 07.05.2020 |
NAI | 05.05.2020 |
Liberty Classics | 29.04.2020 |
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Organizations
Name | Updated |
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Bielefelder Kunstverein | 16.10.2017 |
Sony Interactive Entertainment | 14.10.2017 |
Wikidot, Inc. | 26.09.2017 |
University of Minnesota | 26.09.2017 |
Indiana University Bloomington | 25.09.2017 |
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Events
Name | Event Date | City | Country | Updated |
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Printing Out The Internet (POTI) | 19.09.2018 | |||
Arabic Electronic Literature | 25.02.2018 | Dubai | United Arab Emirates | 14.09.2018 |
Information Society and IT conference 2016 (ITIS 2016) | 10.11.2016 | Šmarješke Toplice | Slovenia | 12.09.2018 |
Dan spletnega anketiranja 2018 (DSA18) | 18.09.2018 | Ljubljana | Slovenia | 12.09.2018 |
Dan spletnega anketiranja (DSA) | Ljubljana | Slovenia | 12.09.2018 |
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Databases and Archives
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