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Content tagged with interactive fiction

Interactive fiction is a literary form based on early text-based computer games that make use of a parser in which the player often has a first person role in interacting with the text.

Titlesort ascending Author Year
Вałwochwał 2013
Zork 1: The Great Underground Empire Marc Blank, David Lebling 1981
Zero Sum Game Cody Sandifer 1997
Workplace is Mediaspace is Cityscape: Nick Montfort on Book and Volume Jeremy Douglass 2006
Words Matter: Nick Montfort's Ad Verbum Edmond Y. Chang 2004
Wishbringer: The Magick Stone of Dreams Brian Moriarty 1985
Winchester's Nightmare Nick Montfort 1999
What is Interactive Fiction? Dennis G. Jerz 2000
Wandering Meimei / Meimei Liu Lang Ji Carolyn Guertin, Katherine Rong Jin 2014
WALLPAPER Andy Campbell, Judi Alston, Alice Bell, Astrid Ensslin 2015
Vespers Jason Devlin 2005
Varicella Adam Cadre 1999
Two Dimensions for classifying interactive digital narratives Hartmut Koenitz 2018
Twisty Little Passages: An Approach to Interactive Fiction Nick Montfort 2005
Towards a Theory of Narrative in Interactive Fiction Sean Smith, Joseph Bates 1989
Tierra de Extracción: How Hypermedia Novels could enhance Literary Assessment Bryan Barrachina 2013
Their Angelic Understanding Porpentine Charity Heartscape 2013
The Stanley Parable Davey Wreden 2013
The Space Under the Window Andrew Plotkin 1997
the snow queen Jenna Yow 2020
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