Hamlet on the Holodeck: The Future of Narrative in Cyberspace

Critical Writing
Publication Type: 
Record Status: 
Abstract (in English): 

Murray discusses the unique properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative. She analyzes the dramatic satisfaction of participatory stories and considers what would be necessary to move interactive fiction from the formats of childish games and confusing labyrinths into a mature and compelling art form.

(Source: Publisher's description)

Published in paperback by the MIT Press, 1998.


Critical writing that references this:

Title Author Publisher Yearsort descending
Digital Deep-Sea Diving: navigating the narrative depths of E-lit and VR Melinda White
Hyperfiktion und interaktive Narration Beat Suter update verlag 2000
Wreader's Digest - How To Appreciate Hyperfiction Anja Rau Journal of Digital Information (JoDI) 2001
Reveal Codes: Hypertext and Performance Rita Raley Postmodern Culture 2001
Beyond Myth and Metaphor: Narrative in Digital Media Marie-Laure Ryan Poetics Today 2002
Rhetorical Convergence: Earlier Media Influence on Web Media Form Anders Fagerjord 2003
Destination Unknown: Experiments in the Network Novel Scott Rettberg 2003
Face It, Tiger, You Just Hit the Jackpot: Reading and Playing Cadre’s Varicella Nick Montfort, Stuart Moulthrop 2003
Continuous Paper: Print Interfaces and Early Computer Writing Nick Montfort 2004
Lost in the Archive: Vision, Artefact and Loss in the Evolution of Hypertext Belinda Barnet 2004
Genre Trouble: Narrativism and the Art of Simulation Espen Aarseth The MIT Press, Electronic Book Review (ebr) 2004
Creating Screen-Based Multiple State Environments: Investigating Systems of Confutation Donna Leishman 2004
Expressive Processing: On Process-Intensive Literature and Digital Media Noah Wardrip-Fruin 2006
Generating Narrative Variation in Interactiv Fiction Nick Montfort 2007
Theory and technology for computational narrative: an approach to generative and interactive narrative with bases in algebraic semiotics and cognitive linguistics D. Fox Harrell 2007
Command Lines: Aesthetics and Technique in Interactive Fiction and New Media Jeremy Douglass 2007
The Virtualization of Poetry and Self Komninos Zervos 2007
Videogame: jogos, narrativa e interação no espaço virtual Sérgio Nesteriuk Musa Editora 2009
Lirismo Verbal e Virtual: Travessia de Sentidos Natascha Gomes Paiva 2009
Creativity Support for Computational Literature Daniel C. Howe 2009

Research Collection that references this Critical Writing:

The permanent URL of this page: 
Record posted by: 
Jill Walker Rettberg