Finding Connections in Narrative Video games and Electronic literature

Critical Writing
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2017
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14
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Abstract (in English): 

This project aims to explore some of the differences and similarities between the narrative video games and electronic literature games documented in the ELMCIP Knowledge Base. The paper focuses on comparing these two types of games and discussing literary aspects, game mechanics, platforms, and more. It also includes visualizations made in Gephi that shows how tags and platforms from the Knowledge Base can be connected to the different games and works. 

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Filip Falk