Taroko Gorge

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A poetry generator produced first in Python and then implemented in Javascript, Montfort's "Taroko Gorge" generates nature poetry about the national park of the same name in Taiwan. Since its initial publication, the program has been hacked, remixed, and reimplemented by a number of other authors.

I ♥ E-Poetry entry: 

Critical writing that references this work:

Title Author Yearsort descending
Digital Rhetoric and Poetics: Signifying Strategies in Electronic Literature Talan Memmott 2011
Who Grabbed My Gorge Nick Montfort 2011
I Love E-Poetry Leonardo L. Flores 2011
Taroko Gorge Remixed: Repetition and Difference in Machine Texts Flourish Klink, Talan Memmott, Nick Montfort, Andrew Plotkin, Scott Rettberg, Mark Sample, Eric Snodgrass, J. R. Carpenter 2012
Next Generation Literary Machines: The “Dynamic Network Aesthetic” of Contemporary Poetry Generators Holly Dupej 2012
XS, S, M, L Creative Text Generators of Different Scales Nick Montfort 2012
A Response to Nick Montfort's "Programming for Fun, Together" Scott Rettberg 2012
XS, S, M, L: Creative Text Generators of Different Scales Nick Montfort 2012
Polyaesthetics: Designing and Experiencing Digital Narratives Maria Engberg 2012
An Emerging Canon? A Preliminary Analysis of All References to Creative Works in Critical Writing Documented in the ELMCIP Electronic Literature Knowledge Base Scott Rettberg 2013
The Absence and Potential of Electronic Literature Sandy Baldwin 2013
Lift This End: Electronic Literature in a Blue Light Stuart Moulthrop 2013
Playing with Chance: On Random Generation in Playable Media and Electronic Literature Robert Schoenbeck 2013
Taroko Gorge: A Theory of Networked Paratext Kathi Inman Berens 2014
Whisper Wire: Code as a Medium for Sending and Receiving Un-Homed Messages Through Haunted Media J. R. Carpenter 2014
Combinatory and Automatic Text Generation Philippe Bootz, Chris Funkhouser 2014
Poetry and Stuff: A Review of '#!' John Cayley 2015
Writing Coastlines: Locating Narrative Resonance in Transatlantic Communications Networks J. R. Carpenter 2015
Code Before Content? Brogrammer Culture in Games and Electronic Literature Anastasia Salter 2016
"Flows Dream / Shapes Hold": Tijdsgebondenheid, Overwriting, en Remixen in Generatieve Dichtkunst Hannah Ackermans 2016
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Meri Alexandra Raita