video games

Displaying 1 - 20 of 39
Titlesort ascending Author
Writing at the Limit: The Novel in the New Media Ecology Daniel Punday
Walking Simulator Video Games–A New Digital Storytelling Artefact–Transportation, not flow Heidi Colthup
Virtualizing Material Games Jack Murray, Nick Lalone, Christopher Maraffi
Video Games and the Future of Learning David Williamson Shaffer, Kurt R Squire, Richard Halverson, James Paul Gee
Video Game Framings Annika Rockenberger
Understanding Video Games: the Essential Introduction Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca
Understanding Interactive Fictions as a Continuum: Reciprocity in Experimental Writing, Hypertext Fiction, and Video Games Elizabeth Burgess
The Word Made Digital (CMS 609J, Fall 2009) Nick Montfort
The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance Clara Fernández-Vara
The Presumed Literariness of Digital Kent Aardse
The Nihilanth: Immersivity in a First-Person Gaming Mod Sandy Baldwin
The Hunt For The Gay Planet Anna Anthropy
Slow Games, Slow Poems: The Act of Deliberation in "Slow Year" Mark Sample
Sim Capital: General Intellect, World Market, Species Being, and the Video Game Nick Dyer-Witheford
Salon March 9, 2021: African Electronic Literature Yohanna Joseph Waliya
Racing the Beam: The Atari Video Computer System Nick Montfort, Ian Bogost
Process-Intensive Fiction Noah Wardrip-Fruin, Michael Mateas, Nick Montfort, Emily Short, Aaron A. Reed, D. Fox Harrell, Pat Redding
Patched In: A Conversation with Anne-Marie Schleiner about Computer Gaming Culture Tara McPherson
New Work on Electronic Literature and Cyberculture Maya Zalbidea Paniagua, Mark C. Marino, Asunción López-Varela Azcárate, Janez Strehovec, Ana Abril, María Goicoechea, Urszula Pawlicka, Heiko Zimmermann
Narrativity Daniel Punday
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