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Blending the Crossword with the Narrative: An Examination of the Storygame
Jimmy Maher
Canticle
Samantha Gorman
,
Danny Cannizzaro
Captivating Choices: Reconciling Agency and Immersion
Stacey Mason
Card Shark and Thespis: Exotic Tools for Hypertext Narrative
Mark Bernstein
Cavewriting Classics on the Oculus Rift
Damon Loren Baker
Deep Surface
Stuart Moulthrop
Digital Word in a Palm: Digital Poetry between Reading and immersive Bodily Experience
Janez Strehovec
Disguised Tales: A Masqueraded Complexity in Children's Electronic Literature
Lucas Ramada Prieto
Do Peso e da Leveza
Rui Torres
Foursqare Tales
Declan Dineen
Hypermediating the Game Interface: Grand Theft Auto and the Alienation Effect
Jason Farman
Immersion and Interactivity in Digital Fiction
Daniela Côrtes Maduro
Interview with Andy Campbell
Andy Campbell
Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives
Daniel Punday
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
Marie-Laure Ryan
Optical Media Archaeologies
Anthony Enns
Platform Collaboration, Creativity and Determinism in Virtual Reality (VR): An artist paper the making of The Key To Time, a work for VR, domes and CAVEs.
Roderick Coover
Poemas no meio do caminho
Rui Torres
Poemas no Meio do Caminho: Poesia Combinatória Animada por Computador
Rui Torres
Presently Performing Tele-Presence Pleasantly
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