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Voice of the Shuttle
Understanding Knowledge Work
Alan Liu
The Theory of Affordances
James Jerome Gibson
Next Generation Student Resources: A Speculative Primer
Susan Schreibman
Literature: Lift this End
Stuart Moulthrop
IVANHOE
Jerome McGann
Humanities Games and the Market in Digital Futures
Johanna Drucker
How We Think: Digital Media and Contemporary Technogenesis
N. Katherine Hayles
Digital_Humanities
Johanna Drucker
,
Peter Lunenfeld
,
Anne Burdick
,
Todd Presner
,
Jeffrey Schnapp
Developing a Network-Based Creative Community: Electronic Literature as Model of Creativity and Innovation in Practice (ELMCIP)
Scott Rettberg
Design som medievitenskapelig metode
Anders Fagerjord
Debates in the Digital Humanities
Code Before Content? Brogrammer Culture in Games and Electronic Literature
Anastasia Salter
CLARIN Annual Conference 2019
Blue Velvet
David Theo Goldberg
,
Stefka Hristova
"Literature," Progress, and Monsters: What is Electronic Literature?
Mary L. Godwin
This Work, ELMCIP, is licensed under a
Attribution-ShareAlike 4.0 International license
, although certain works referenced herein may be separately licensed.