games

Displaying 21 - 40 of 78
Titlesort descending Author
Digital Arts and Literature – Is it Just a Game? Alexandra Saemmer
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011) Jill Walker Rettberg, Patricia Tomaszek, Mark C. Marino, Rita Raley
Disasters Natural and Digital: The Secret Technologies of Jason Nelson Scott Rettberg
E-Formes 2: Au risque du jeu
Electronic Writing II (LITR 0210D, Spring 2008) Aya Natalia Karpinska
Ephemeral Words, Ephemeral People: Suicide and Choice in Twine Games Anastasia Salter
Event-Space on the Move (On the Computer Games Philosophy) Janez Strehovec
Eviscerating the Antiseptic (Interview with Jason Nelson) Jason Nelson, David Jhave Johnston
Explorations of Ergodic Literature: The Interlaced Poetics of Representation and Simulation Shuen-shing Lee
Façade Michael Mateas, Andrew Stern
Fans, Bloggers, and Gamers: Exploring Participatory Culture Henry Jenkins
Foundations of Digital Games 2012 (Raleigh, North Carolina)
Game, game, game, and again game Jason Nelson
Gamely Interstitial: Narrative, Excess, and Artifactual Interstanding Stuart Moulthrop
Genre Trouble: Narrativism and the Art of Simulation Espen Aarseth
Grand Text Auto Michael Mateas, Andrew Stern, Nick Montfort, Mary Flanagan, Scott Rettberg, Noah Wardrip-Fruin
Grand Text Auto Exhibition at the Krannert Art Museum
Imagination, Eventhood, and the Literary Absolute Mario Aquilina, Ivan Callus, Gordon Calleja
Inanimate Alice, Episode 4: Hometown Kate Pullinger, Chris Joseph
Interactive Digital Narrative
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