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Digital Arts and Literature – Is it Just a Game?
Alexandra Saemmer
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)
Jill Walker Rettberg, Patricia Tomaszek, Mark C. Marino, Rita Raley
Disasters Natural and Digital: The Secret Technologies of Jason Nelson
Scott Rettberg
E-Formes 2: Au risque du jeu
Electronic Writing II (LITR 0210D, Spring 2008)
Aya Natalia Karpinska
Ephemeral Words, Ephemeral People: Suicide and Choice in Twine Games
Anastasia Salter
Event-Space on the Move (On the Computer Games Philosophy)
Janez Strehovec
Eviscerating the Antiseptic (Interview with Jason Nelson)
Jason Nelson
,
David Jhave Johnston
Explorations of Ergodic Literature: The Interlaced Poetics of Representation and Simulation
Shuen-shing Lee
Façade
Michael Mateas
,
Andrew Stern
Fans, Bloggers, and Gamers: Exploring Participatory Culture
Henry Jenkins
Foundations of Digital Games 2012 (Raleigh, North Carolina)
Game, game, game, and again game
Jason Nelson
Gamely Interstitial: Narrative, Excess, and Artifactual Interstanding
Stuart Moulthrop
Genre Trouble: Narrativism and the Art of Simulation
Espen Aarseth
Grand Text Auto
Michael Mateas
,
Andrew Stern
,
Nick Montfort
,
Mary Flanagan
,
Scott Rettberg
,
Noah Wardrip-Fruin
Grand Text Auto Exhibition at the Krannert Art Museum
Imagination, Eventhood, and the Literary Absolute
Mario Aquilina
,
Ivan Callus
,
Gordon Calleja
Inanimate Alice, Episode 4: Hometown
Kate Pullinger
,
Chris Joseph
Interactive Digital Narrative
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