game studies

Displaying 1 - 20 of 23
Titlesort descending Author
Brincando e Jogando: Reflexões e Classificações Bo Kampmann Walther
Command Lines: Aesthetics and Technique in Interactive Fiction and New Media Jeremy Douglass
Cybertext Poetics: The Critical Landscape of New Media Literary Theory Markku Eskelinen
Cybertext Yearbook 2000
Digital Culture, Play, and Identity: A World of Warcraft® Reader
Expressive Processing: Digital Fictions, Computer Games, and Software Studies Noah Wardrip-Fruin
Foundations of Digital Games 2012 (Raleigh, North Carolina)
Game Cultures: Computer Games as New Media Jon Dovey, Helen Kennedy
Hamlet on the Holodeck, Updated Edition Janet H. Murray
Human Pratice - How the Problem of Ergodicity Demands a Reactivation of Anthropological Perspectives in Game Studies Frank Furtwängler
Hyperworks: On Digital Literature and Computer Games Anna Gunder
Imersão e Interactividade na Ficção Digital Daniela Côrtes Maduro
Jogos e Vida: a Emergência do Lúdico na Cibercultura Fabiano Alves Onça
Novas Indústrias Culturais da América Latina ainda Jogam Velhos Jogos: da República das Bananas a Donkey Kong Jairo Lugo-Ocando, Merlyn Lossada, Tony Sampson
Sonho quântico: um modelo de roteiro e narrativa e de liguagem em hipermídia Vicente Gosciola
Tenure Track: A Critical Simulation Game Devin Shepherd, Bradley Shepherd, Will McEnery
The Gaming Situation Markku Eskelinen
The materialities of close reading: 1942, 2009 David Ciccoricco
The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance Clara Fernández-Vara
Travels in Cybertextuality. The Challenge of Ergodic Literature and Ludology to Literary Theory Markku Eskelinen
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