computer games

Displaying 1 - 19 of 19
Titlesort descending Author
A Clash between Game and Narrative Jesper Juul
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012) Davin Heckman, Patricia Tomaszek
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2013) Leonardo L. Flores, Elisabeth Nesheim
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2014) Judd Morrissey, Álvaro Seiça
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2015) Kathi Inman Berens
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2020) Daniel Jung, Hannah Ackermans, Nick Montfort
Dissecting Characters: A Typology of Chinese Characters in Text-based Playable Media Yue-Jin Ho
Electronic Literature Without a Map Markku Eskelinen
Enter the Cut-up Matrix: Some notes on Man and machines in the (Swedish) 1960’s Jonas Ingvarsson
Event-Sequences, Plots and Narration in Computer Games Fotis Jannidis
Exploring Artificial Intelligence on Your Spectrum + and Spectrum Tim Hartnell
Expressive Processing: Digital Fictions, Computer Games, and Software Studies Noah Wardrip-Fruin
Expressive Processing: On Process-Intensive Literature and Digital Media Noah Wardrip-Fruin
Game Cultures: Computer Games as New Media Jon Dovey, Helen Kennedy
Interactive Fiction as Literature Mary Ann Buckles
Interview with Michael J. Maguire Michael J. Maguire
Novas Indústrias Culturais da América Latina ainda Jogam Velhos Jogos: da República das Bananas a Donkey Kong Jairo Lugo-Ocando, Merlyn Lossada, Tony Sampson
Platform Studies Series
Quantum Feminist Mnemotechnics: The Archival Text, Digital Narrative and The Limits of Memory Carolyn Guertin
Subscribe to computer games